A city-wide live elimination game. Designed, built, and played IRL.
Players are secretly assigned a target. You hunt them across the city. When you eliminate them with photo evidence, you inherit their target and the chain continues until one player remains. Assassins is a live game people have been playing for decades. This is the version with a full app behind it.
"The design problem was making the paranoia feel good. Just enough information to act on, not so much that strategy collapses."
Six screens. One game. Click through to see what each player sees from join to victory.
Mapbox GL is live in v1. The host draws the game boundary before play begins, designates safe zones, and players interact through check-ins, pings, and the Spotted reporting system. Each feature has different visibility by design.
This isn't a portfolio project that lives in a Figma file. It's a real app, live on Vercel, with production SMS delivery, legal pages, and proper auth. Built solo, end to end.
Every tradeoff had a reason. These were the ones that mattered most.
The app is built and deployed. The first real game runs May 2nd with a small group of friends across the city, testing every feature under actual conditions. Results will be posted here after.